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About me
I started my VFX journey in 2017 at Blue Spirit Studio, mastering 3ds Max and tyFlow before moving into Houdini.
Since then, I’ve worked with many studios like TNZPV, OnAnimation, Mathematic, Terminal FX, Gravity, and DIGIC.
I love blending art and tech, developing custom tools in Python, MaxScript, VEX, and C# to push creativity further.
Always open to new collaborations, feel free to reach out!

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